Hello, I’m Alessandro.
Computer Engineer (MSc)

I'm a Double Master graduate with honours in Computer Science, with strong foundation in Software Engineering, Full Stack and Mobile Development. I have recently worked in Ericsson Research, where I also conducted my Master Thesis on VR-IoT integration. Highly result-oriented, critical thinker and problem solver.

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Who am I?

My career is marked by a Bachelor Degree completed with a perfect GPA at Politecnico di Milano, and a Double Master’s Degree at EIT Digital, graduating with honors at both Aalto University and Politecnico di Milano.

I have recently worked in Ericsson Research, where I also conducted my Master Thesis on VR-IoT integration. The thesis was awarded 5/5 (excellent) from Aalto, and was presented at the Ericsson Technology Conference, one of the most exclusive events gathering company experts from all over the globe.

My area of focus lies in the interactivity aspects of applications, designing systems while taking care of the usability aspects of the interface. However, I consider myself to be a versatile person, and my expertise ranges several programming languages and tools.


Education

  • 2021-2023
    Aalto University/ Polytechnic University of Milan/ EIT Digital/
    2021-2023
    Double Master's Degree
    Computer Science and Engineering
    Aalto University, Polytechnic University of Milan

    Double degree programme with EIT Digital Master School.

    • Major: Human-Computer Interaction and Design (HCID);
    • Minor: Innovation & Entrepreneurship (I&E).

    The programme involves the attendance of two universities among the most respected ones in Europe. In addition, the degree includes a Summer School in Innovation & Entrepreneurship, held in Bratislava.

    The first year was attended in Polytechnic University of Milan; the second year was in Aalto University, including my Master Thesis "ViReo: Internet of Things Integration in eXtended Reality for Network Platforms", graded 5/5.

    Graduated with honors from both universities.

  • 2021-2023
    Polytechnic University of Milan/
    2018-2021
    Bachelor's Degree
    Engineering of Computing Systems
    Polytechnic University of Milan

    This degree programme has the objective of preparing engineers with a broad range of information technology methodologies used to deal with and solve complex problems.

    Courses taken include the essential scientific skills needed for Engineering (e.g., analysis, geometry, algebra, mathematical logic, statistics and probability theory), as well as practical Computer Science courses and projects, including Programming, Algorithms and Data Structures, and Software Engineering, and Digital Circuits modeling.

    Graduated with honors ("110/110 cum Laude") and perfect GPA (30/30).
    I also was awarded a scholarship as "fastest graduate with honors", proving my commitment to respect tight schedules, while delivering the best results.


Work experience

Although my journey in the industry has just started, since my first job I immediately learned to adapt in new settings and overcome the initial barriers, managing to complete my work with no delays and with great appreciation from my team.

Aug 2023 - Nov 2023
Software Engineer
Ericsson Research, Finland

Development of XR-IoT integration solutions, following the outcomes of my Master Thesis work.

Tech stack: Unity/C#, Godot, TypeScript, MQTT, OpenXR.

The project led to the creation of 2 patents on advanced XR streaming architectures.

Jan 2023 - Jul 2023
Master Thesis Worker
Ericsson Research, Finland

Internship connected with the development of my Master Thesis "ViReo", a system enabling interaction with IoT devices in VR, engineered to simplify the integration between heterogeneous IoT systems and VR applications.

The work was presented at the Ericsson Technology Conference in Sweden, an event gathering company experts from around the world.


Projects

Master's Thesis: "ViReo"

Master's Thesis: "ViReo"

ViReo is a system that enables visualization and interaction with IoT devices in VR applications. ViReo aims to achieve ease of integration of heterogeneous IoT systems through standard methods, in VR.

Thesis at Aalto University and Ericsson Research. Grade: 5/5 (excellent)

Thesis Video

Magic Room game "Explora!"

Game for children (6-12 y.o.) in Multisensory Environments (MSEs). This 2-player game features full-body interactions, and aims to stimulate explorative behavior and collaboration skills between children.

Check it out Video
Magic Room game "Explora!"
Masters of Renaissance

Masters of Renaissance

Digital version of the board game Masters of Renaissance, implemented in Java. Implemented as a distributed system, based on the MVC architecture, with a single server and multiple connected clients.

Check it out

Tourist website "Towny"

Responsive web application dedicated to a fictious touristic town, named "Towny", implemented in Vue 2 and NuxtJS 2. SEO-optimized and SSG rendered.

Check it out Demo
Tourist website "Towny"
Munich AI Guide

Munich AI Guide

AI chatbot for recommendations on sushi restaurants and parking garages for a user located in Marienplatz, Munich. React application, powered by OpenAI's GPT-4o and text-to-speech/speech-to-text capabilities.

Check it out Video

E-commerce frontend "Karadazzi Deliveries"

Responsive cross-device frontend of an e-commerce platform selling Bulgarian specialties, implemented using Flutter.

Check it out Demo
E-commerce frontend "Karadazzi Deliveries"
Multiplayer VR Escape Room

Multiplayer VR Escape Room

Coding assignment featuring a simple Escape Room game in VR, where players collaborate to solve enigmas to escape. Multiplayer game in Unity/C#.

Check it out Video